
Reem Fairchild
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Posted - 2007.09.05 18:58:00 -
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Originally by: Zimjin Reasons why EVE is growing slowly and not quickly:
* Missions are mind numbingly boring. You basically just loadout your ship and manage your power. The battles aren't very dynamic at all.
Very true.
Quote: * 0.0 corporations are inaccessible. Everyone is afraid of spies, so unless I know someone IRL, it seems I'm not going to get into an established 0.0 corporation. I see no point in joining a high sec corporation since that's what I'm in now -- the newbie corp! Newbies are restricted to some really boring content until they build up enough skill points to attempt to prove that they aren't an alt and thus a spy.
* PvP is inaccessible to newbies. We can run around with throw-away tech 1 frigates and accomplish basically nothing. We could run around in slightly less disposable tech 1 cruisers and still accomplish mostly nothing, as most gatecamps and so forth are done in battlecruisers, battleships and groups that will kick our ass. I have a battlecruiser but I can't afford to lose it and I think I'll go insane before reaching Level IV missions and a battleship that would allow me to afford to lose battlecruisers.
* There is no "off the beaten path" PvP encounters. In an RPG, you can stay off the roads, sneak around the back fields and look for fights you can handle with just 1-2 people. In EVE, there is no "off the beaten path". You MUST follow the road, which is to say, the gates, so you can only ever engage in big group fights, which is a problem if you don't have a big group.
* PvP is non-tactical. In an FPS or RPG, you can run in out of range, you can hide behind rocks and trees, there's a lot of room for dynamic action. In EVE, the battle comes down to three things: ship loadout, group size and personal skill, however, the significance of personal skill drops to 0 as group size gets bigger (most of the "personal skill" in EVE PvP is knowing how to load out your ship). I've only been in a handful of fights, but exactly 0 of those fights involved any degree of personal skill. We were always either outnumbered or outgunned by so much that anything we did really didn't matter, we just needed more people or bigger ships.
Very much NOT true.
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